Training room works the same way a production room does, it increases happiness if you're training the PRIMARY stat. Unhealthy people will start to lose happiness. Working in room linked to primary stat will continue to increase happiness up to 75%įlirting does not increase happiness, mating immediately raises both dwellers to 100% Just keeping people in the right rooms and occasionally rushing or using the radio station should keep people around 80-90% depending on how many people you have doing weird stuff. Training rooms can sometimes raise their happinessĪnd keeping them healthy (extra food and water to heal/remove radiation) Radio station (only if someone is working in it)ĭancing/talking with someone in a living area gives them a temporary boost "Rushing" a room will give them 10% bonus for a while but if you fail you lose happiness instead. Originally posted by Synavix:Working in a room that uses their highest stat (str guys in energy rooms, int guys in medbays, etc)
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